Cities in Motion

Cities in Motion
Developer(s)Colossal Order
Publisher(s)Paradox Interactive
Producer(s)Mariina Hallikainen
Designer(s)Karoliina Korppoo
Mikko Tyni
Programmer(s)Antti Lehto
Artist(s)Antti Isosomppi
Mikko Tyni
Composer(s)Tuomas M. Mäkelä
Ilpo Kärkkäinen
Oleksi Onttonen
Platform(s)Windows, Mac OS X, Linux
Release
February 22, 2011
  • Windows
    • NA: February 22, 2011
    • EU: February 25, 2011
    • AU: March 24, 2011
  • Mac OS X
  • May 20, 2011
  • Linux
  • January 9, 2014
Genre(s)Business simulation
Mode(s)Single-player

Cities in Motion is a business simulation game developed by Colossal Order and published by Paradox Interactive.[1]

The goal of the game is to implement and improve the public transport system in various cities. This can be achieved by building lines for buses, trams, metro trains, waterbuses, buses, and helicopters.

It was released for Microsoft Windows in 2011. Paradox Interactive released the Mac version of Cities in Motion on May 20, 2011.[2] A port of Cities in Motion to Linux was announced by Paradox Interactive in 2013, with it eventually arriving via Steam on January 9, 2014.

  1. ^ "Cities in Motion". Paradox Interactive. Archived from the original on October 3, 2010. Retrieved February 12, 2010.
  2. ^ "Cities in Motion releases on Mac today!". Paradox Interactive. May 20, 2011. Archived from the original on August 31, 2011. Retrieved May 23, 2011.

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